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Recent Movie Reviews

3 Movie Reviews

I understand that Flash, and animation in general is a notoriously difficult art to master for a lot of people, and not many people have the time, energy, or motivation to produce masterpieces, but this movie leaves a lot to be desired, to put it nicely. You wrote a story that could serve as a good brainstorm, a proof-of-concept for the animation, but it feels all concept, and no content.

There are a lot of issues. A lot. There are no sound effects, so it's hard to keep track of Reggie and the Beedrill's fight, and it makes the Viridian Forest feel lifeless. The choppy animation and lack of movement (Reggie and the Beedrill are just translating across the screen) also makes it hard to understand what the characters are doing or how they are interacting with each other, and as a result, the fight looks unfinished and unrealistic. Another problem is pacing: everything is going too fast for the small amount of scenes and camera angles, and I had to rewatch it multiple times to comprehend the story. Show, don't tell, as some people have said below...

These are some of the main principles of animation, which you should consider studying (I recommend Alan Becker's video on them) before all else. It's difficult for the audience to understand or even care about what is happening in your story without. You need to put more time into making this more full-on. You have the idea, just put your mind to and work on it, maybe see some example Movies here, you might be surprised by what you make :)

As a lil' kid obsessed with the increasingly more relevant and alarming premise of MegaCorps manipulating their customers in unethical ways for money, and generally prefers pithy videos with broad, relatable messages over documentaries on some niche issue, I enjoyed this animation/live-action mix about how Adobe attracts new users and keeps them loyal for business's sake (i.e. screwing the artists).

Honestly, I'm not that versed into what Adobe is doing right now, not even the online art community that much, I just know they discontinued Flash (lol) and AI is a trendy, yet controversial application in the field. But you did a very good job, well-paced as some people here say, showing all the bad stuff Adobe apparently does, from theft of data to practices ensuring consumerist loyalty, and using it metonymically to speak about all the other social media brands out there doing the same thing. Yet we can't criticize them: for a long time now, tons of artists still depend on their programs, and certainly a business magnate doesn't give a damn if it ensures profit and their subscription ensures they keep making art under their name. But, hey, just business nowadays, right?

The animated characters are simple, but expressive and varied like us artists (I'm the nerd, of course), and the live-action Adobe CEO perfectly embodies his literally faceless, unscrupulous big-suit character. It's reminiscent of all those corrupt executives of science fiction. Voice acting is surprisingly clear, although the distortion effect makes it hard to hear a few times, I needed a rewatch to fully understand what he was saying, and during the part where he shows the devolution of commissions, I still have trouble comprehending his dialogue. However, everything else is so clear and backed up by lucid, beautiful visuals this doesn't matter a whole lot.

Tl;DR, great job with this enlightening masterpiece!

By the way, I use Sketchbook on mobile which is no longer an AutoDesk property and, if I'm not mistaken, the Premium bundle (which you can effectively use the app without) used to be a subscription, now replaced with a one-time purchase. Perhaps that is an explanation in itself.

Short but sweet! I really liked the staging and expressions of the characters, particularly when the guy's eyes are propelled out and his crying girlfriend. This violent twist was actually pretty funny and surprising. Your cartoony sound and music choice add juxtaposition and charm as well. I guess the only thing is the pacing: perhaps the part where he loses his eyes could be shorter? It doesn't take that long to realize consider how expressive he is.

Recent Audio Reviews

3 Audio Reviews

Tastes like strawberries
On a summer evening
And it sounds just like a song

I'm not primarily concerned, nor do I think it usually matters whether a remix is "faithful" or "distinct" from the original, especially because that's an opinionated matter. I think it's more important that it has a sense of originality and style, had effort put in, and, well, isn't a bore to listen to, differently-sounding or not, which I think is what you were aiming for.

I think the strongest part is at 1:26. Even if it sounds similar to the original version, it feels the most complete (arguably better than the original) and club-like, like I'd want to dance to it. As well as the occasional samples from the original as a love letter. This gets really subjective though, and Acid-Notation's compositions and style are famous for being extremely blunt.

The only thing I notice right away: I understand why you might have changed the synth at the beginning, but it doesn't have the same charm nor effect in comparison to the pleasant, high-pitched notes at 00:40, nor the deep and soothing synths at 1:10. Not to mention that it causes the end to sound incomplete. Even the other synths could be improved: I'd suggest that the high-pitched synth could've been more staccato, even with the drum loop, for example.

There's not a whole lot to talk about, honestly, I'm just stating my thoughts, wrong or not, about what I hear. It's a remix that is similar to the original in composition, but uses different synths to effect. I'm just glad that there are artists like you out there who are still keeping Acid-Notation's work alive to this day. GG

TheReal88B0 responds:

Thank you extremely much for your feedback! I did mess up a bit with the initial synthesizer. But then I was just starting to create my own synthesizers.

Great, unique intro, even on its own! It reminds me of starting up my old DS, or Wii, or PlayStation and whatnot. (Disclaimer: I never had a PS1.)

I'm not very sound-engineering savvy, but I still understand the genius behind here, unifying those nostalgic synths and rapturous, airy effects with a futuristic space theme. Production is, fittingly, very clean and professional. It's the polar opposite to "Ready", which is more exciting and upbeat, but I think that's what makes this other one special. This bravely attempts something aside from the in-your-face guitars and tons of MIDI synths in the background of 2013-14. It's not a full song, but, like others have said, it really "lifts you off" into the EP.

Recent Art Reviews

2 Art Reviews

Good job on this artwork! Aside from a few spots, like V-1's hand, the line art is smooth and cohesive, although having utterly perfect lines isn't really the standard from what I've seen. I think it was also a good choice how the lines become thicker as V-1's palm gets closer to the foreground. I also like how you not only used lines to demarcate the geometric edges of his body, but also different shades of blue as well. The sense of perspective and his hands are also very realistic, which is nice to see.

The only things I would suggest improving on would be adding a bit more contrast between V-1's chin and the inside of his torso, maybe through adding highlights or slightly changing the color. Same issue with the lower torso. I think his wings could also benefit from a glow or gradient effect, but, eh, with the contrast already present that's kinda overrated and unnecessary, you're probably thinking. That could just be my taste. Otherwise, this is "perfection," indeed.

btw I can't help but think of vento aureo with his pose

One of the cleanest pieces of fan art I've seen so far. The thin line quality choice makes Roshi really aesthetically pleasing and clean, and you can clearly see his robotic details like the joints and the subtle edges in his boots and fingers. The geometry is also really clean. The color choice is also faithful to Yoshi's and provides excellent contrast between his boots, belly, and hands, and allows you to see and navigate through his different parts. His pose is great too, with his expressive hands, silhouette, and the sense of depth. I guess the only possible complaint you could lodge is the lack of shading, but the sense of dimension and shapes without are done so well that may not be necessary. Artwork like this is a lot more challenging to make than it seems, and are the pieces you aspire to make as a robot artist. :)

Chromysis responds:

Thank you so much for the critique! I'm really glad you enjoyed this robotic rendition of this yoshi! As for the flat coloration, it was a flat character commission so there was no shading in this piece. I do have other workings involving robotics that are fully rendered in my gallery.

Again thank you so much for the feedback!

A robot-fanatic boy who has been rummaging around this site since longer than he should have.
Stuff I use:
- Sketchbook
- RoughAnimator
- An iPad and Apple Pencil
- Memes and excessive House, Big Beat, and DnB

Age 15, Male

Student

Secondary

The West Coast?

Joined on 1/30/24

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